![]() ![]() If you've used a multiplier texture with the alpha for the top made gray, that should make the texture semi-transparent. That should work, but let me know! :)īTW I left the default morph meshes for lod3 since it doesn't show enough to matter - if you want to include them you'll have to extract the tf lod3 nude top morph meshes from Fullbuild0. Go through all four morphs (or three if you don't want the pregnant morph), select the morph meshes and add the morphs. Open your teen top package that has my base meshes in it and select 'Use GEOM Morph Meshes' and 'Add as Morph Meshes'. Then get the latest version of Mesh Toolkit and use the Package Tools tab / Add Morphs to Clothing/Hair. Try this: Extract all the morph meshes from my Morphing Nipples package - all the meshes labeled _fat, _fit, _thin, and _special. Unfortunately the usual tools can't do this. What you need is to use the same morph structure. I made the morphing nipples using a non-standard method for the fat/fit/thin/pregnant morphs so they wouldn't interfere with the nipple morphs, which is why you're seeing that separation - the nipples aren't morphing along with the rest of the body. ![]()
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